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Okay I have sorta having the same problem that most of you guys, except my game allows for multiple saves, the folder name is ULUS10336DATA0, and by the examples above and my own experiment the 0 at the end is the only digit that changes, still when I try to add a new save, like example ULUS10336DATA1 it comes as corruped, but when I make a new save in the game the ULUS10336DATA1 works! D< May I have some assistance please?[addsig] |